HELLHALT TD v5.0.80.5 REFORGED-BETA
Time for new version! Be aware its a beta with many fixes. We need you to test. You can play ranked with this! After the beta there will be the final release of .5. Have fun
by Sebbe#2151
Time for new version! Be aware its a beta with many fixes. We need you to test. You can play ranked with this! After the beta there will be the final release of .5. Have fun!
new name: HELLHALT TD v5.0.80.5 REFORGED-BETA
fixed : Shared Units Return Behavior fixed : 1v1 & 3v3 Auto-Win on Team Leave
fixed : Anti-Spawn-Stuck (e.g ent root exploit)
fixed : West disadvantage in arena fixed : Ranked Telemetry Accuracy
fixed : Offlane Swap Reroll Exploit
fixed : Barracks Quick Selection Hotkeys
fixed : Holy Maceman Repent Disabled on Waves 25+
added : Game-Start Ranked Mode Promotion and Aliases (-DMRK, -ranked,-RANKED,-rk and -RK )
added : Live Creep Counter Scoreboard Header
added : Controllable Sent Units Board Visibility (-sends 1: Auto on Barracks/Pit, -sends 2: Always Visible, -sends 3: Hidden)
added : Customizable Sent Units Board Position (-sendpos)
added : Extended In-Game Help (-help) added : Prophet Builder Skin for Contributors (-skin)
changed : improved -ff and -draw (vote window increased and nofog + scoreboard after ending) changed : Mutual Draw Vote Threshold for 5-Player Matches (-draw requires 4 votes instead of 5 when 5 active players remain in 2v3/3v2 matches, preventing 1 hostage/AFK vote from blocking a consensual draw)
changed: Wave 21 Crypt Drone Champ 9% Evasion
changed: Wave 22 Juggernaut Champ: gains +10 Mana per attack dealt and +1 Mana per attack received, and at 100 Mana triggers Full Cleanse and +100% AS for 1.0s changed: Wave 23 Skeletal Myrmidon Champ: Bash 28% chance, 1.2s stun / 0.35s Hero & Seraphim, +150 bonus dmg
changed: Wave 24 Dark Revenant Champ: Chain Lightning attack 30% chance, 130 magic dmg, 3 targets, 20% falloff per bounce
download-link: dc.learnhh.com