Nobody is hosting Hellhalt right now.

Tribesman

Tribesman

Tier 4unupped

T1 spam

Hit points:500
Range:450
Normal damage
63 - 73
Medium armor
5

Combat

Melee / rangedRanged
Weapon typemissile
Cooldown1.2s
DPS27.8
Sight1600

Cost

Gold135
Build time3.01s

Hold waves 1–5

Amount / gold value

Lane12345
Spawn2 / 3003 / 3505 / 6258 / 1100
Upgrades into Troll Champion

Spam — preferred in spawn. How to play: Tribesman dual lane

Spawn

300 – 350 (425 is normal) – 625 (700) – a bit over 1100 on 4, with front tribesmen upgraded

Safest after 4 is 9/4 lumber, then move back on 6 and hold. You can go 9/5 or 9/6 if you like — you will get wrecked on 6 though. Otherwise push hard after 6. See the video.

Alternative (upgrade for send on 4)

300 – 425 – upgrade 1 fully in middle and get 745 with spam on the rest – upgrade 2 more to full on 4 = 1135 and send those in

This is stronger on level 4 if you think they will send. Or commit to tribes and make even more than those two lines.

Level 4 layout (screenshot) — remember to X them in at round start, then Z the middle in.

No real reason not to start spawn with tribes. If you are bad at moving back, the video has hints for moving back easier on 5 and 6.

If you do not want spawn, learn tribes at the back yourself. That can make sense for solo lane, not dual.

More Tribesman guides

+ Write a guide for this unit

No other guides yet.