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Scarecrow

Scarecrow

Tier 2upped

human

Hit points:500
Range:100
Chaos damage
80 - 90
None armor
5

Combat

Melee / rangedMelee
Weapon typenormal
Cooldown0.55s
DPS27.8
Sight1600

Cost

Gold225
Build time3.01s

Abilities

  • A
    A0B9
  • Zombify Infection
    Zombify Infection
    It infects the unit it attacks with a zombie turning disease. If a unit dies while infected, it comes back as a zombie to fight for you. Zombies have reduced attack speed and move speed by 35% but increased damage by 50%. Infects only Creeps with less than 100 hp. Zombie Duration: 12(3) seconds.

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