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One unit per tier. Rows are tiers, columns are the 15 races — click the unit each row offered you.
| Tier | Mech | Beast | Shadow | Nature | Element | Ghost | Demihuman | Marine | Elf | Paladin | Goblin | Arctic | Orc | Undead | Forest Dwellers |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| T1 | |||||||||||||||
| T2 | |||||||||||||||
| T3 | |||||||||||||||
| T4 | |||||||||||||||
| T5 | |||||||||||||||
| T6 |
Mark what you actually built. Built units survive a re-roll; the rest of the offer does not.
Filled in by moderators on each unit's card — it knows about placement, abilities and auras, and it is blank wherever nobody has judged a unit yet. Solid rows are built; outlined rows are on offer this roll.
Choose units in the Roll tab to see their wave coverage.
Hand-written by moderators — the splash, auras and revives the damage table cannot see. Only combos you can finish are listed: every member has to be built already or sitting in this roll.
None of the 1 written combos can be completed from what you have built and what this roll offers. Browse them all.